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	<title>Comments on: PODCAST: Healing and Renewal Through Storyjamming</title>
	<link>http://www.mythic-cartography.org/2008/08/04/podcast-healing-and-renewal-through-storyjamming/</link>
	<description>Revitalizing Riddles, Mythic Story, Family, Village and Land.</description>
	<pubDate>Sun,  1 Aug 2010 07:14:04 +0000</pubDate>
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		<title>By: The College of Mythic Cartography &#187; Blog Archive &#187; Summing Up My Indie Game Soap Box</title>
		<link>http://www.mythic-cartography.org/2008/08/04/podcast-healing-and-renewal-through-storyjamming/#comment-24442</link>
		<dc:creator>The College of Mythic Cartography &#187; Blog Archive &#187; Summing Up My Indie Game Soap Box</dc:creator>
		<pubDate>Sun, 08 Feb 2009 23:01:41 +0000</pubDate>
		<guid>http://www.mythic-cartography.org/2008/08/04/podcast-healing-and-renewal-through-storyjamming/#comment-24442</guid>
		<description>[...] If you&#8217;ve read my blog over the past year, you&#8217;ll know I came to the indie role-playing game scene via my interest in teaching storytelling skills (and what the hell: improving my own too). Jason Godesky, designer of the (in beta playtest) Fifth World game pointed out to me the possibilities of ritual re-enactment, and resuscitating our ability to maintain healthy oral/spo.... [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] If you&#8217;ve read my blog over the past year, you&#8217;ll know I came to the indie role-playing game scene via my interest in teaching storytelling skills (and what the hell: improving my own too). Jason Godesky, designer of the (in beta playtest) Fifth World game pointed out to me the possibilities of ritual re-enactment, and resuscitating our ability to maintain healthy oral/spo&#8230;. [&#8230;]</p>
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